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Archive for March, 2008

Become an Xcoder is a free little eBook we wrote to help beginners with no or little programming experience to start their journey into the world of Mac OS X development with Objective-C and Cocoa. (See Learn Cocoa for a recent discussion on this topic).
I’m glad to announce that the book has been updated for [...]

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Briksoftware has released Drop Inspector, a development utility that embeds an F-Script environment. Drop Inspector’s job is to let you inspect the contents of the pasteboard, including drag and drop data.
On Mac OS X, the pasteboard is a subsystem that allows sharing data between components or applications:

You typically use pasteboards in copy and paste operations, [...]

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The video of Tim Burks C4 talk has just been released.

Tim talks about Objective-C, Ruby/Objective-C bridges (including one he created), and his new baby, the Nu language. Nu is a dynamic language based on the Objective-C run-time, with a strong flavor of Lisp and Ruby.
Catch the other C4[1] videos here.

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Here is a little list of things that, in my experience, contribute to make Objective-C a powerful and fun programming language.
Classes are objects
Each class is an instance of a meta-class automatically created and managed by the run-time. We can define class methods, pass classes as arguments, put them in collections and so on. To create [...]

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Ruby + ObjC = MacRuby

Laurent Sansonetti, Apple's Ruby wizard, has released MacRuby, an Apple open source project which unifies Ruby and Cocoa (instead of just bridging them like RubyCocoa does).
MacRuby is a version of Ruby that runs on top of Objective-C. More precisely, MacRuby is currently a port of the Ruby 1.9 implementation for the Objective-C runtime and [...]

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