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	<title>Comments for Fun Script</title>
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	<description>Interactive Cocoa</description>
	<lastBuildDate>Thu, 11 Oct 2012 01:30:41 +0000</lastBuildDate>
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		<title>Comment on Core Data Browser.app by Yepher</title>
		<link>http://pmougin.wordpress.com/2010/04/11/core-data-browser-app/#comment-813</link>
		<dc:creator><![CDATA[Yepher]]></dc:creator>
		<pubDate>Thu, 11 Oct 2012 01:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1639#comment-813</guid>
		<description><![CDATA[This github project is similar for exploring CoreData files:
     https://github.com/yepher/CoreDataUtility]]></description>
		<content:encoded><![CDATA[<p>This github project is similar for exploring CoreData files:<br />
     <a href="https://github.com/yepher/CoreDataUtility" rel="nofollow">https://github.com/yepher/CoreDataUtility</a></p>
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		<title>Comment on Some Nice Features of the Objective-C Language by Anonymous</title>
		<link>http://pmougin.wordpress.com/2008/03/13/some-nice-features-of-the-objective-c-language/#comment-805</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Sun, 02 Sep 2012 14:50:53 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=143#comment-805</guid>
		<description><![CDATA[On your last point I have to disagree. I can look at my objective c code in a text editor without needing to chase documentation. Methods in objc are clearly defined and easy to use. I don&#039;t have to litter my code with comments and generate docs like java or c#. 

Lots of people like c++ but most I kow avoid it if necessary. As far as IDEs and frameworks Xcode and cocoa do everything needed and can use any c or c++ goodies whenever. 

Some people swear by eclipse and vs. I never much liked them till very recently. C# is cool too but are not in same league as objc by definition.]]></description>
		<content:encoded><![CDATA[<p>On your last point I have to disagree. I can look at my objective c code in a text editor without needing to chase documentation. Methods in objc are clearly defined and easy to use. I don&#8217;t have to litter my code with comments and generate docs like java or c#. </p>
<p>Lots of people like c++ but most I kow avoid it if necessary. As far as IDEs and frameworks Xcode and cocoa do everything needed and can use any c or c++ goodies whenever. </p>
<p>Some people swear by eclipse and vs. I never much liked them till very recently. C# is cool too but are not in same league as objc by definition.</p>
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		<title>Comment on Writing Mac OS X applications in Smalltalk by alex</title>
		<link>http://pmougin.wordpress.com/2009/11/24/writing-mac-os-x-applications-in-smalltalk/#comment-789</link>
		<dc:creator><![CDATA[alex]]></dc:creator>
		<pubDate>Tue, 20 Dec 2011 19:02:20 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1421#comment-789</guid>
		<description><![CDATA[Not sure what &quot;treat me like an adult&quot; has to do with offering a class browser, or image persistence.  Is he just trolling?]]></description>
		<content:encoded><![CDATA[<p>Not sure what &#8220;treat me like an adult&#8221; has to do with offering a class browser, or image persistence.  Is he just trolling?</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Some Nice Features of the Objective-C Language by Aykut Kılıç</title>
		<link>http://pmougin.wordpress.com/2008/03/13/some-nice-features-of-the-objective-c-language/#comment-775</link>
		<dc:creator><![CDATA[Aykut Kılıç]]></dc:creator>
		<pubDate>Thu, 06 Oct 2011 17:37:56 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=143#comment-775</guid>
		<description><![CDATA[imo C# 4 is the superior language syntax-wise with LINQ, lambda expressions, parallel and reactive extensions. The only problem with it is you have to use .NET&#039;s heavy weight WPF for UI which has tonnes of functionality while missing basic ones (no MVVM implementation).

I recently began obj-c and am quite negative about its syntax. It&#039;s very different and mostly requires boringly much typing for simple stuff. dot notation is far more readable than [ ] notation. spliting method names isn&#039;t UML friendly.

I wish we could use c# with xcode and the language had support for OMG&#039;s OCL like stuff for querying through hierarchies of objects and handled exceptions as JAVA did. That would be the perfect mixture of technologies.]]></description>
		<content:encoded><![CDATA[<p>imo C# 4 is the superior language syntax-wise with LINQ, lambda expressions, parallel and reactive extensions. The only problem with it is you have to use .NET&#8217;s heavy weight WPF for UI which has tonnes of functionality while missing basic ones (no MVVM implementation).</p>
<p>I recently began obj-c and am quite negative about its syntax. It&#8217;s very different and mostly requires boringly much typing for simple stuff. dot notation is far more readable than [ ] notation. spliting method names isn&#8217;t UML friendly.</p>
<p>I wish we could use c# with xcode and the language had support for OMG&#8217;s OCL like stuff for querying through hierarchies of objects and handled exceptions as JAVA did. That would be the perfect mixture of technologies.</p>
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		<title>Comment on Next CocoaCoder meeting in Austin: F-Script And View-Backed in Core Animations by Peter</title>
		<link>http://pmougin.wordpress.com/2011/01/15/next-cocoacoder-meeting-in-austin-f-script-and-view-backed-in-core-animations/#comment-768</link>
		<dc:creator><![CDATA[Peter]]></dc:creator>
		<pubDate>Fri, 19 Aug 2011 18:33:14 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1755#comment-768</guid>
		<description><![CDATA[I understand very well how Nu works and it&#039;s very simple. If F-Script works anything like that, I&#039;d be amazed and relieved.

Nu is basically a lisp interpreter written in Objective-C that parses strings containing Nu code. It is capable of referencing objective-c objects by means of a dictionary that goes from strings (e.g. &quot;myObject&quot;) to pointers of objective-c objects. That much is even explicit in the way one uses Nu. Here&#039;s a snippet that was kindly written by Nu commiter Grayson to showcase exactly that:

// Objective-C
NSString *example = @&quot;This is an &quot;;
NSString *nuCode = @&quot;(+ exampleInjection \&quot;example\&quot;)&quot;;
id parser = [Nu parser];
[parser setValue:example forKey:@&quot;exampleInjection&quot;];
NSLog( [parser parseEval:nuCode] ); // result: &quot;this is an example&quot;

As you can see, [parser setValue:forKey:] is setting up the string &quot;exampleInjection&quot; to point to the objective-c object NSString *example.
You can find more on: http://www.fromconcentratesoftware.com/2011/06/03/a-simple-example-of-nu-and-cocoa/

So, I haven&#039;t taken a look at the F-Script source yet, but if it&#039;s anything like that I&#039;ll be impressed, because that&#039;s a really simple technique and yet the results for F-Script seem more powerful than those for Nu (or maybe I&#039;m just drooling over the live programming that the REPL makes possible?).

Also, that would also mean F-Script can technically be run on iOS.]]></description>
		<content:encoded><![CDATA[<p>I understand very well how Nu works and it&#8217;s very simple. If F-Script works anything like that, I&#8217;d be amazed and relieved.</p>
<p>Nu is basically a lisp interpreter written in Objective-C that parses strings containing Nu code. It is capable of referencing objective-c objects by means of a dictionary that goes from strings (e.g. &#8220;myObject&#8221;) to pointers of objective-c objects. That much is even explicit in the way one uses Nu. Here&#8217;s a snippet that was kindly written by Nu commiter Grayson to showcase exactly that:</p>
<p>// Objective-C<br />
NSString *example = @&#8221;This is an &#8220;;<br />
NSString *nuCode = @&#8221;(+ exampleInjection \&#8221;example\&#8221;)&#8221;;<br />
id parser = [Nu parser];<br />
[parser setValue:example forKey:@"exampleInjection"];<br />
NSLog( [parser parseEval:nuCode] ); // result: &#8220;this is an example&#8221;</p>
<p>As you can see, [parser setValue:forKey:] is setting up the string &#8220;exampleInjection&#8221; to point to the objective-c object NSString *example.<br />
You can find more on: <a href="http://www.fromconcentratesoftware.com/2011/06/03/a-simple-example-of-nu-and-cocoa/" rel="nofollow">http://www.fromconcentratesoftware.com/2011/06/03/a-simple-example-of-nu-and-cocoa/</a></p>
<p>So, I haven&#8217;t taken a look at the F-Script source yet, but if it&#8217;s anything like that I&#8217;ll be impressed, because that&#8217;s a really simple technique and yet the results for F-Script seem more powerful than those for Nu (or maybe I&#8217;m just drooling over the live programming that the REPL makes possible?).</p>
<p>Also, that would also mean F-Script can technically be run on iOS.</p>
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	</item>
	<item>
		<title>Comment on Next CocoaCoder meeting in Austin: F-Script And View-Backed in Core Animations by Philippe Mougin</title>
		<link>http://pmougin.wordpress.com/2011/01/15/next-cocoacoder-meeting-in-austin-f-script-and-view-backed-in-core-animations/#comment-767</link>
		<dc:creator><![CDATA[Philippe Mougin]]></dc:creator>
		<pubDate>Thu, 18 Aug 2011 19:47:29 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1755#comment-767</guid>
		<description><![CDATA[Hi Peter,
All resources including a user guide are provided on fscript.org. You&#039;ve probably them in hand already.
If you&#039;re looking for a description of the internals of F-Script, you&#039;ll find some info in the OOPSLA paper, section 8, at thttp://www.fscript.org/documentation/OOPAL.pdf . Other than that, you&#039;ll have look at the source code.
AFAIK, F-Script and Nu use a lot of common techniques to interact with/make use of the Objective-C runtime.
Enjoy!]]></description>
		<content:encoded><![CDATA[<p>Hi Peter,<br />
All resources including a user guide are provided on fscript.org. You&#8217;ve probably them in hand already.<br />
If you&#8217;re looking for a description of the internals of F-Script, you&#8217;ll find some info in the OOPSLA paper, section 8, at thttp://www.fscript.org/documentation/OOPAL.pdf . Other than that, you&#8217;ll have look at the source code.<br />
AFAIK, F-Script and Nu use a lot of common techniques to interact with/make use of the Objective-C runtime.<br />
Enjoy!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Next CocoaCoder meeting in Austin: F-Script And View-Backed in Core Animations by Peter</title>
		<link>http://pmougin.wordpress.com/2011/01/15/next-cocoacoder-meeting-in-austin-f-script-and-view-backed-in-core-animations/#comment-766</link>
		<dc:creator><![CDATA[Peter]]></dc:creator>
		<pubDate>Thu, 18 Aug 2011 09:18:01 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1755#comment-766</guid>
		<description><![CDATA[Thanks for replying, Philippe!
I found the link on the syntax for new classes and categories. Great stuff.
From now on I&#039;ll be using F-Script at least for prototyping, and definitely for embedded scripting. I&#039;ll be sure to make a donation in the near future.
Let&#039;s hope the word spreads and Apple takes notice of what you have here.
I&#039;d be pretty disappointed if they didn&#039;t do anything in this direction.
MacRuby will never get to be this good.
Can you give me a link to something that explains how F-Script works exactly? I&#039;m sure it&#039;s nothing like the way the Nu language works.]]></description>
		<content:encoded><![CDATA[<p>Thanks for replying, Philippe!<br />
I found the link on the syntax for new classes and categories. Great stuff.<br />
From now on I&#8217;ll be using F-Script at least for prototyping, and definitely for embedded scripting. I&#8217;ll be sure to make a donation in the near future.<br />
Let&#8217;s hope the word spreads and Apple takes notice of what you have here.<br />
I&#8217;d be pretty disappointed if they didn&#8217;t do anything in this direction.<br />
MacRuby will never get to be this good.<br />
Can you give me a link to something that explains how F-Script works exactly? I&#8217;m sure it&#8217;s nothing like the way the Nu language works.</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Next CocoaCoder meeting in Austin: F-Script And View-Backed in Core Animations by Philippe Mougin</title>
		<link>http://pmougin.wordpress.com/2011/01/15/next-cocoacoder-meeting-in-austin-f-script-and-view-backed-in-core-animations/#comment-765</link>
		<dc:creator><![CDATA[Philippe Mougin]]></dc:creator>
		<pubDate>Thu, 18 Aug 2011 08:25:50 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1755#comment-765</guid>
		<description><![CDATA[Hi Peter, thanks for sharing your enthusiasm! AFAIK, some people at Apple use F-Script (we even gave a Google tech talk on F-Script together with Ken Ferry of the AppKit group a few years ago). I don&#039;t know about any plan from Apple related to F-Script, tough. I like the power and simplicity of Smalltalk and, like you, I hope the future of computing will be more Smalltakish and less C-ish!]]></description>
		<content:encoded><![CDATA[<p>Hi Peter, thanks for sharing your enthusiasm! AFAIK, some people at Apple use F-Script (we even gave a Google tech talk on F-Script together with Ken Ferry of the AppKit group a few years ago). I don&#8217;t know about any plan from Apple related to F-Script, tough. I like the power and simplicity of Smalltalk and, like you, I hope the future of computing will be more Smalltakish and less C-ish!</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on Next CocoaCoder meeting in Austin: F-Script And View-Backed in Core Animations by Peter</title>
		<link>http://pmougin.wordpress.com/2011/01/15/next-cocoacoder-meeting-in-austin-f-script-and-view-backed-in-core-animations/#comment-764</link>
		<dc:creator><![CDATA[Peter]]></dc:creator>
		<pubDate>Wed, 17 Aug 2011 10:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1755#comment-764</guid>
		<description><![CDATA[I was going to send you an email but It&#039;s easier to just comment here.
F-Script is unbelievable. Amazing. Insanely great.
I *cannot* believe that I could be programming like that instead of in Objective-C.
Please, please tell me you are in talks with Apple to make F-Script at least officially supported.
Dude, you&#039;ve made Objective-C come alive. This is great work. I can&#039;t believe this.
Really, I read your on-line articles with my jaw on the floor. I was actually looking for how you decided on a syntax to define classes, methods, categories, etc, but couldn&#039;t find it. Nevertheless, this is truly amazing.
I heard/read that Apple wants to make MacRuby an official language for their OSs. Have they not seen F-Script? Why would they even waste time on MacRuby when F-Script makes objects come alive in the true Smalltalk spirit, the way Alan Kay intended. That&#039;s beyond me.
Seriously, if you can, tell me whether you know if Apple has ever seen your work. If you can&#039;t say anything, at least give me a hint, something!
If Apple ever adopted this, you would have singlehandedly *saved* an OS from the claws of mediocre C-based languages.
I eagerly await your reply.
Thank you]]></description>
		<content:encoded><![CDATA[<p>I was going to send you an email but It&#8217;s easier to just comment here.<br />
F-Script is unbelievable. Amazing. Insanely great.<br />
I *cannot* believe that I could be programming like that instead of in Objective-C.<br />
Please, please tell me you are in talks with Apple to make F-Script at least officially supported.<br />
Dude, you&#8217;ve made Objective-C come alive. This is great work. I can&#8217;t believe this.<br />
Really, I read your on-line articles with my jaw on the floor. I was actually looking for how you decided on a syntax to define classes, methods, categories, etc, but couldn&#8217;t find it. Nevertheless, this is truly amazing.<br />
I heard/read that Apple wants to make MacRuby an official language for their OSs. Have they not seen F-Script? Why would they even waste time on MacRuby when F-Script makes objects come alive in the true Smalltalk spirit, the way Alan Kay intended. That&#8217;s beyond me.<br />
Seriously, if you can, tell me whether you know if Apple has ever seen your work. If you can&#8217;t say anything, at least give me a hint, something!<br />
If Apple ever adopted this, you would have singlehandedly *saved* an OS from the claws of mediocre C-based languages.<br />
I eagerly await your reply.<br />
Thank you</p>
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	<item>
		<title>Comment on Switching in F-Script by Arbith</title>
		<link>http://pmougin.wordpress.com/2009/10/27/switching-in-f-script/#comment-763</link>
		<dc:creator><![CDATA[Arbith]]></dc:creator>
		<pubDate>Sun, 26 Jun 2011 01:30:14 +0000</pubDate>
		<guid isPermaLink="false">http://pmougin.wordpress.com/?p=1076#comment-763</guid>
		<description><![CDATA[So what makes on-line slots so popular? Is playing on-line casino slots special? And there are on-line slots that are offering on line and animated slot games. So there appears to be no reason at all to create the live dealer version, right? Well, that is where you are wrong! It is one of the hottest online casino games played worldwide. This is truly a challenging and exciting on-line casino game, that makes it a real favourite everywhere in the on line casino arena.  An online casino without an online fruites facility of whichever sort can not be a complete casino.                    
                            
Only some free one arm bandit games on-line as well provide you with free deposits at on-line casino websites, if you happen to hit whatever bonus features plus winning combinations. Since you could have practiced participating in free slots on sites where you may be part of at no cost, and specially when you have won some form of bonus doing so, that is really one of the simplest ways to move from participating in free slots to playing pay slots because you might utilize your winnings. Free online slots on the internet are absolutely free to play. So, you don&#039;t have to risk whichever amount of money and enjoy and win a few bucks at the same time all from the luxury of your own home. So in case you have extra time then play free slots online and practice playing as you enjoy. If you need to search for the best site which provide the very best on-line slots free of charge then type in &#039;free slots&#039; on google and go to Slots 4U.com. There, you&#039;ll surely discover other kinds of the very best online slots on the net. Knowing ways one can enjoy slot games on-line is piece of cake, hardest part is how one could stop playing!]]></description>
		<content:encoded><![CDATA[<p>So what makes on-line slots so popular? Is playing on-line casino slots special? And there are on-line slots that are offering on line and animated slot games. So there appears to be no reason at all to create the live dealer version, right? Well, that is where you are wrong! It is one of the hottest online casino games played worldwide. This is truly a challenging and exciting on-line casino game, that makes it a real favourite everywhere in the on line casino arena.  An online casino without an online fruites facility of whichever sort can not be a complete casino.                    </p>
<p>Only some free one arm bandit games on-line as well provide you with free deposits at on-line casino websites, if you happen to hit whatever bonus features plus winning combinations. Since you could have practiced participating in free slots on sites where you may be part of at no cost, and specially when you have won some form of bonus doing so, that is really one of the simplest ways to move from participating in free slots to playing pay slots because you might utilize your winnings. Free online slots on the internet are absolutely free to play. So, you don&#8217;t have to risk whichever amount of money and enjoy and win a few bucks at the same time all from the luxury of your own home. So in case you have extra time then play free slots online and practice playing as you enjoy. If you need to search for the best site which provide the very best on-line slots free of charge then type in &#8216;free slots&#8217; on google and go to Slots 4U.com. There, you&#8217;ll surely discover other kinds of the very best online slots on the net. Knowing ways one can enjoy slot games on-line is piece of cake, hardest part is how one could stop playing!</p>
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